/usr/local/{s,}bin /usr/games)
PATH=$PATH:$_sev_sys_PATH
fpath=(${ZDOTDIR:-$HOME/.zsh}/functions/{*,Completions/*}(N))
- FPATH=$FPATH:$_sev_sys_FPATH
+ #fpath is not exported by default
+ export FPATH=$FPATH:$_sev_sys_FPATH
# take another backup, explained in .zprofile
typeset -U _backup_path
_backup_path=("${path[@]}")
t=${TMPDIR:-/tmp}/home-$LOGNAME
h=$HOME/tmp
if [[ ! -e $t ]] {
- mkdir -m 700 $t > /dev/null 2>&1
+ mkdir -m 700 $t >/dev/null 2>&1
# TODO: check if dir exists after mkdir
}
# allow opaque entries to override link creation
if [[ ! -e $h ]] {
- ln -sf $t $h > /dev/null 2>&1
+ ln -sf $t $h >/dev/null 2>&1
}
unset t h
IFS=$'\0' read -r sock pid <$agentfile
}
if [[ -S $sock && $pid > 0 ]] && kill -0 $pid; then
- echo "Reusing agent pid $pid"
+ [[ -o interactive ]] && echo "Reusing agent pid $pid"
export SSH_AUTH_SOCK=$sock
export SSH_AGENT_PID=$pid
else
# TODO: ensure ssh-agent path looks legit
# to avoid unsafe eval?
- eval `${okc}ssh-agent`
+ # NOTE: no way around doing redirection like this I think
+ e=${okc}ssh-agent
+ if [[ -o interactive ]] {
+ eval `$e`
+ } else {
+ eval `$e` >/dev/null 2>&1
+ }
echo -n $SSH_AUTH_SOCK$'\0'$SSH_AGENT_PID >!$agentfile
fi
unset okc agentfile sock pid
export GPG_TTY=$(tty)
export PINENTRY_USER_DATA=USE_TTY=$((!${+DISPLAY}))
gpg-connect-agent UPDATESTARTUPTTY /bye >/dev/null 2>&1
- gpg-connect-agent /subst /serverpid \
+ [[ -o interactive ]] && gpg-connect-agent /subst /serverpid \
'/echo GPG agent pid ${get serverpid}' /bye
[[ ! -v SSH_AUTH_SOCK ]] && \
export SSH_AUTH_SOCK=$(gpgconf --list-dirs agent-ssh-socket)
} else {
- echo "Pre-existing or remote agent"
+ [[ -o interactive ]] && echo "Pre-existing or remote agent"
}
## gpg ssh forwarding